Survive by destroying and evading the asteroids. Shoot the asteroids to get points. Watch for the power-ups that drop, they are vital to your survival and crushing your friends scores. Be Careful! The red asteroids are indestructible!

Duration: 1 month

Team: Victor Varela & Heather Salfrank


What's my background here?

AstroEvade has been an idea of ours for almost all through college. After graduating we decided to build the game on our free time to get a little taste of building a product for others to enjoy. The communication between the both of us was challenging at first but after empathizing with each other we were able to build this amazing game that people love.

My Role

As the designer for this product my responsibilities were to design the illustrations for the game. I took it a step further by also testing user interactions to make sure the designs are learnable and to make sure the users can play with no technical errors (like the ship size, or the speed of the astroids).

Tools Used

Adobe XD, Adobe Illustrator, and Unity

When Created

This game was published August 2019 on Android and then published for Apple by December 2019.

First attempt on designing an app game.

It was challenging my first time around for building a mobile game but I was happy with the illustrations. It was simple and our users were able to figure out how to play the game with little steps.

New design being developed!

After working on the product for a couple years and getting a little taste of how unity works I began to work on a new design for AstroEvade. This design is much cleaner and fits more towards our target audience. A bonus is this leads us to the next step in the road map for giving users rewards.

Thank you for reading!

If you would like to learn more about this case study please feel free to reach out and I am happy to discuss more details!

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